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About This Game A distant planet. A dying colony. A deadly conspiracy.Fight a corrupt system in Ticket to Earth, the revolutionary tactical puzzle RPG!The mining boom has left New Providence to die and just one Earth-bound ship remains. Forced to fight to protect everything she loves, orphaned Rose stands between bloodthirsty marauders and a corrupt government.The puzzle grid is your battlefield as you position your team, collect matching tiles, and power up devastating special abilities. You’ve never played anything like this!Join the fight in Ticket to Earth, a sci-fi epic of betrayal and insurrection.Unique gameplay mash-up – Revolutionary hybrid gameplay blends battlefield tactics, puzzle, and RPG to create an entirely new style of play.Episodic science fiction epic – Get involved in the personal stories of four mismatched heroes as the fate of an entire world rests on their shoulders.Fight for justice – Unlock hundreds of potent combat abilities and use them to defeat murderous criminals, rampaging robots, and grotesque mutants.Join the movement – Be guided by the mysterious Stellar Consciousness Movement through a deep and satisfying RPG progression tree for each of your heroes.Enhanced Steam edition – This original mobile hit has come to PC and Mac with greatly improved high-resolution visuals and a suite of other improvements.When the refinery failed, it wasn’t just hundreds of miners who died. From that day on, the colony was dying too.Colonists had travelled hundreds of light years for the promise of a better life, but with the mineral deposits all but depleted and refinery destroyed, the lifeblood of New Providence was slowly draining away.A decade later, the wealthy few are now preparing to return to Earth on a gleaming luxury starliner, leading to mass protests by the many being left behind. The entire colony has become a powderkeg of resentment and desperation, and somebody is about to strike a match…Orphaned gardener Rose, left without a family when the refinery failed, is forced to become a Peace Keeper to protect the people she loves from an inexplicable wave of violence. Drawing upon the almost-forgotten training of her childhood, Rose battles swarms of mutated alien bugs and out of control robots. Slowly, she realises that these are not random events, but are part of an unspeakably evil plan…As Rose and her fellow Peace Keeper Wolf are pursuing the criminal masterminds of the Lands End massacre, their shuttle is shot down over the toxic wasteland left behind by the failure of the refinery. To their horror, they find instead that not everybody died in the disaster: some of the victims live on, altered and alien, no longer remotely human. Yet, even more dangerous things lurk in the ruins…Hidden within the freezing ruins of the Rinehart Refinery, Zero's army of murderous criminals prepare to assault the colonial capital, First Landing. Racing against time, our three heroes must confront the ghosts of New Providence's past in order to stop the Zero Day coup. Joined by new allies, will one Peace Keepers make the ultimate sacrifice so that Justice may prevail?The city streets of First Landing explode with violence in this apocalyptic finale to Ticket To Earth. Surrounded by enemies, our heroes must enter the very heart of the conspiracy in order to stop Zero's genocidal coup. Who lives? Who dies? Who will travel home to Earth? Episode 4 is coming in early 2019.Robot Circus is an independent game studio in Melbourne, Australia. We started the studio in 2011 after working together for many years at a large game studio on console games. Starting Robot Circus allowed us the freedom to pursue our passion for creating innovative experiences and compelling narrative.Ticket to Earth is the kind of game we formed our studio to make. We can’t wait for you to play it, and are looking forward to revealing all the cool locations and story twists that are coming in the future Episodes. 7aa9394dea Title: Ticket to EarthGenre: Indie, RPG, StrategyDeveloper:Robot CircusPublisher:Robot CircusRelease Date: 28 Jun, 2017 Ticket To Earth Download Pc Games 88 ticket to earth update. ticket to earth episode 2 walkthrough. ticket to earth episode 3 gameplay. ticket to earth episode 3 review. ticket to earth chapter 3. how long is ticket to earth. ticket to earth episode 3. ticket to earth mac. ticket to earth strategy. ticket to earth trailer. ticket to earth apk mod. ticket to earth download. earth to mars ticket price. tickets for wider earth. ticket to earth weapons. ticket to earth episode 2 release date. ticket to earth 4pda. ticket to earth augmented reality. ticket to earth revdl. ticket to earth help. ticket to earth powers. tickets for planet earth live. let's play ticket to earth. ticket to earth episodes. ticket to earth strategy. ticket to earth hltb. ticket to earth play store. ticket to earth ios review. ticket to earth augmented reality. ticket to earth tutorial. ticket to earth how long. ticket to earth update. tickets for earth wind & fire. ticket to earth youtube. ticket to earth pc. ticket to earth price. how long is ticket to earth. ticket to earth episode 2. ticket to earth chapter 4. ticket to earth facebook. ticket to earth episode 4. ticket to earth google play. ticket to earth review. ticket to earth robot circus. ticket to earth difficulty. games like ticket to earth. ticket to earth episodes. ticket to earth wiki. ticket to earth apk data. ticket to earth pc. tickets to see earth wind fire. ticket to earth ios. ticket to earth build. ticket to earth length. ticket to earth walkthrough. ticket to earth tutorial. ticket to earth wiki. earth to moon ticket. ticket to earth android review. ticket to earth tips. ticket to earth game. ticket to earth metacritic. ticket to earth 1.1.7 apk. ticket to earth robot circus. ticket to earth help. ticket to earth characters. ticket to earth justice tokens. ticket to earth episode 3. ticket to ride middle earth. ticket to earth part 3 I'm sorry, I really tried, but I cannot enjoy it. The game is too frustratingly random, the bonus objectives are random squared, the two actions are too punishing given how the enemies just ignore that mechanic and will happily make the ability to attack before moving useless, and the final straw was a not easily refillable resource not being replenished if you use it then restart the mission. I'm sorry but I'm done.. Bought this at PAX AUS 2018 straight from the devs who were super nice and have been playing it almost everyday since. If you like RPG, turned-based strategy, battlefield and puzzle games, this game is totally addictive and activates the brain's need to solve and achieve in really cool ways. It's extremely gratifying and not overly complex to learn. Anyone of any age can play it through, but the more you invest into getting good, the higher the reward.At first, the gameplay seems really simple because of the slick UI and smooth controls. But then you get hooked on perfecting every level and boosting the skills and abilities of each character. There is arguably more skill and thought put into the strategy and tactical approach of this game then big titles like X-COM or MMORPGS. I cared way more about building and allocating my skills than I usually do because of how it applies to puzzle solutions that unlock achievements, weapons and higher skill levels in a unique way. Whoever created the system in this game seriously knows what they are doing and has found their calling with game mechanics. I'm a girl who was raised on comic books, so the comic style art and dialogue and the cyberpunk sci-fi elements are personal favourites. Not to mention the protagonist is a female woman of color who is trained in martial arts, swears like a sailor, who is in a relationship with another woman who is a mechanic. How ♥♥♥♥ing cool. I love it. Guys, I hope you finish this game, because it has huge potential to be replayable and reach a broader audience on PC. The UI is honestly one of the best I have ever seen in anything. And if you monetized the credit system, I would buy them. People on here saying this game is already obsolete because of the early release date of the first episodes need to pipe down. Once it's all complete, just re-package the whole game. I just finished Ep. 1 and it was already more than worth the money I paid. I'm so excited to play through the rest. Awesome work guys you have produced a great game. Will be picking up future Robot Circus titles after this experience!. Bought this game after trying it out at PAX Aus. Really love it thus far! It's a satisfying puzzle/stategy game with great visuals to boot. Mechanics wise, I think is really well done - it’s easy to understand, but is challenging enough to keep me wanting more. I love the art style and music, and the details given through each chapter in terms of storyline is pretty fulfilling.I think that the mastery tree is well done, as well as the slow access to skill upgrades as you progress through the game. I also enjoy the option of fast forwarding through enemy animations!. It\u2019s not common, but it is possible for mobile games to spawn some pretty clever gameplay conventions that you might not otherwise see on PC. I\u2019m not talking about AR or motion controls, but rather designs that work particularly well for short sessions on touchscreens, designs that many PC developers need not consider. Ticket to Earth takes two gameplay styles I\u2019m a huge fan of, turn-based tactics and puzzles, and merges them into a battle system the likes of which I\u2019ve never seen before. There\u2019s a lot of story and character progression built around it too, and while none of it goes particularly deep or varied it does offer some challenging battles in bite-sized portions.The colony world of New Providence has outlived its usefulness, and public order is breaking down as poor settlers scramble to get off-world. Tickets to Earth (see what they did there?) are unattainable by all but the richest inhabitants, sparking protests and unrest. In the distant settlement of Land\u2019s End this unrest is about to take on a whole new dimension, as hardened criminals stage a massive breakout from the penitentiary and set their sights on upending the planetary government. In the midst of this chaos, several heroes will be called into action from their diverse walks of life, including a gardener named Rose, a hardened bounty hunter known as Wolf, a doctor, a test subject, and more.I will warn you up front that Ticket to Earth is episodic, and currently contains three of its four planned episodes. There\u2019s no reason to believe the fourth won\u2019t make it in, but if you\u2019re anything like me having an incomplete game can be a bit of a buzzkill. What is already present will last you awhile, though, with three to four hours of main quests and side missions to work through per episode. Battles themselves don\u2019t take too long, averaging maybe five minutes each, but there are loads of them and loads of dialog and upgrades to explore between each. I will also say that the story is quite good, told in still comic panels with bold, colorful art and charming character designs. It\u2019s not going to break any expectations, but there\u2019s enough going on to keep you invested in the lives of Rose and her allies.It all revolves around the battle system though, and as interesting as it is, it comes with a few drawbacks. Combat takes place on a small-ish grid of colored tiles, four basic types and a few special ones later in the game. Your characters get two actions per turn, and moving along a single color of tile uses one of those actions. You can move as far as you want on that one action, as long as you stick to the color you first stepped on. Attacking or using most powers consumes another point, so you\u2019re generally going to be moving and attacking once each or moving across two colors of tile if needed. Each tile you step on boosts your attack, with a more pronounced effect after crossing five in a single move. This is key because it can push your base attack from 2 or 3 up to 20 or 30 for a single attack. Landing an attack resets your attack power, so running circuits around the grid between attacks is the name of the game, especially because that also charges your four color-matched powers.I like this system, and it\u2019s good for staging fast-paced tactical fights that don\u2019t require particularly rigorous thinking. It has its drawbacks, though, and chief among them is that it\u2019s heavily randomized. The tile layout for every battle is randomized, from the initial arrangement to what replaces crossed tiles. Most of the time you\u2019ll be able to get into position or charge up your attacks no problem, but there will be instances where you can\u2019t move more than two or three spaces because of a bad mix. It\u2019s worse when you have characters like Wolf, who gets important bonuses from one type of tile, or battles with lots of enemies because they use the same rules to move and will eat favorable tile layouts on their turns. There\u2019s also not much variety with the way this system is used, because almost every battle takes place on the same single-screen grid, and challenges you to defeat X enemies. After a few hours of those fights it can get a little old, especially if you repeat some due to bad tile luck or just to clear bonus objectives.You\u2019ll have plenty to do outside of battles, though, thanks to a wealth of progression systems. Your characters have four special powers, each tied to a specific grid color. There\u2019s a whole library of unique powers for individual characters that can be unlocked with cash earned from battles, allowing you to customize the capabilities of each. Cash can also unlock new weapons with different base and max damage stats. Missions and their bonus objectives also award tokens which are used on a passive skill tree to unlock stat boosts and handy new effects like damage boosts off specific tiles or remote collection of item drops. There are new dialog scenes between characters after every mission as well, so you can get as close to the cast as you want through some solid writing and plot twists.Ticket to Earth takes a great concept and makes a decent game out of it, one hampered only by the flaws of its ambition. As much as I enjoy the battle system it could have stood to be refined a bit further, mitigating the effects of bad RNG and adding a little more variety to the many fights you\u2019ll face. But everything else surrounding this system is great, and it\u2019s still a unique form of combat that you can get a lot of mileage out of. Bold, colorful graphics in both 2D and 3D and a surprisingly memorable soundtrack round out this unexpected gem. Definitely check it out if you\u2019re looking for something lighter or just different in the turn-based tactics field, and don\u2019t let the mutants, robots, or random chance get you down.Did you enjoy this review? I certainly hope so, and I certainly hope you'll check out more of them at https:\/\/goldplatedgames.com\/ or on my curation page!. I am of two minds on this game. If you just want a sci-fi tactics game to mess around with, Ticket to Earth has a vibrant and beautiful world and (at least as far as I got) interesting characters, and a very enjoyable draw-a-path set of mechanics. If you're a perfectionist who needs to get every bonus objective all the time, this game is NOT for you (or me).TtE, in my eyes, is held back by the fact that often times, the bonus objectives are LITERALLY impossible to complete without restarting a least a handful, if not dozens of times. Missions where, for example, you need to kill an enemy on the first turn, but there aren't enough tiles to power up your ranged ability, and there isn't an available path all the way to an enemy/enough power to kill that enemy even if you can get there. I spent about 55 of my 96 minutes of playtime on a single mission, restarting over and over again to try and fulfill all the bonus objectives, before finally realizing any more attempts would have me smashing my keyboard in frustration, at which point I gave up and just completed the mission with 1/3 objectives done. I kept hoping that the RNG would favour me, but even with heavy restarts, it seems that completing every bonus objective is nigh-on impossible for most missions. I really wish that the devs had included pseudo-random RNG, ensuring that there was always a solution (assuming you played perfectly), rather than pure RNG, but for now, I'm just going to have to give this game up.TtE MAY get better once you can purchase better abilities, but honestly, I'm so angry at this game and its RNG that I'd rather just refund it and not waste any more of my time.If you can get through the RNG balogna, Ticket to Earth is probably a great game, and I'd recommend at least giving it a shot. That said, if you're a completionist who needs to finish every objective, I recommend staying the hell away, as it will be nothing but an exercise in frustration.. Brought Form PAX Aus. So Gald that i did. Good Game. Highly recommend it.. Overall very fun game, I had blast playing it. The gameplay is nowhere as random as i feared from a game that at first glance looks like mobile port. Soundtrack is atmospheric, story is involved, the only downside is that atm there are only 2 out of 4 chapters available.. Set in a far-future offworld colony, the game sees the protagonist Rose fight mutant alien lifeforms, a robot uprising and other threats together with three other team members. Characters can perform two actions per turn, which are usually a mix of movement orders and ranged or melee attacks.The turn-based tactical combat is complemented with tile-matching puzzle elements, as Rose and her enemies have to traverse floor tiles of matching colors to move and charge their combat powers. It has a nice story mode progression and maybe slightly different than your used to with RPG strategy games. Some good pros and solid consPROA: It is not just move and effect. There is a method to it's madness that can be appealingB: It sets the main action in Ticket to Earth takes place on an isometric grid of coloured squares that resembles a 1970’s disco. Annoying to some, but the kids loved it. C: In addition, the more tiles you travel over the more damage your next attack will inflict. However, whenever you are hit you not only lose health, but also some of your attack power. Being aware of each power invests your attention. D: Floor tiles come in four different colours, which relate to four combat powers. An interesting take on tactical puzzling. E: The numerous plot threads are genuinely interesting and recounted through some superb sci-fi comic strip style artworkG: Good solid musicF: It is well balanced and intriguing in the power selection process. CONSA: Like most Isometric games you seemed boxed in to the redundant battle system that can get dull to serious strategy lovers, but the kids really enjoy it.B: It's creative strength is also its weakness. It could be argued that when you pay a premium price you expect to have the full game, BUT at its current price fits its short run. Instead of a full game, you get episodes that may take too long to come out to keep you invested. I would wait till most are released to purchase, but if you cannot wait, Catch the game at the huge sales, like I did in the June sale for a few dollars.C: The character's can tend to drab on which you could lose important steps. For example, I did not know about the side missions till I was halfway through the game. D; The game does not go beyond its template so it can be redudant in the same battle theme instead unlocking tactical choices. It has no real party team possibilities either. It is not Xcom or Disgaea, Its one dimensional in its approuch strategically. E: The game should be much more than it gives you OVERALL: I love the numerous plot threads are genuinely interesting and recounted through some superb sci-fi comic strip style artwork and there has obviously been a lot of time, effort and love put into Ticket to Earth. However it may not be appealing to everyone. It has to be subjective. Some gamers maybe turned off by it's short total time or comic look.Ticket to Earth is the start of something. I can see it evolve into a more complex tactical game with massive armies instead of one leader point perspective, it can become Disgaea. However, it is limited by its presentation. I give it thumbs up for effort and it's delivery of an openning salvo. Go to the discussion, see VIDEO of the game prior to purchasing it and get it on sale if you can or wait till more episodes come out before you invest. To me this is not a game to rush to buy despite developers hopes, but a nice start. MY SCORE 2.7 out of 5. What an amazing experience! Far beyond a mobile game, this is something I've genuinely sunk a lot of time on my computer into.. Fusion of puzzle grid based casual game & tactical rpg. Combats are interconnected with a lot of narrative story telling given via gorgeous artworks comic books style reinforcing the sci-fi universe the game is built upon. What's coming in Episode 3?: Greetings Peace Keepers,Ticket to Earth Episode 3 unfolds across the frozen ruins of the Rinehart Refinery. A fully automated corporate facility, the Refinery was once the steady heart of New Providence's Nitrium export industry.Ten years ago, a catastrophic failure in the primary centrifuge brought that industry to a halt. The avalanche of high-energy waste from that disaster flooded down onto Beacon's Field, killing thousands, burying the future of the Colony.Too toxic to repair, too expensive to rebuild: Rinehart Refinery is a rusting corporate epitaph - a fitting place from which to launch an insurrection.Rose, Wolf and Doc will need new allies, new weapons and new powers if they are to stand a chance at stopping the twisted plans hatching at the Refinery.Here’s a first look at Rose’s new Power, Sevenfold Strike.It's just one of the many new powers available to our heroes. They're going to need 'em!Until next time!The Robot Circus Team. Ticket to Earth - Patch Release: We've released a minor update for Ticket to Earth. This update includes:An update to the Combat Meditation (Replay) screen that show which hero will be playing each mission.A fix for an issue with the "Plutolatry" and "Choke on This" achievements.In other news, we're continuing to test and balance Episode 2, and will be announcing a date for its release soon.. Q&A - Seven: Greetings Peace Keepers,Just a short update this week.Following on from last week’s mailout, we received a bunch of questions about Episode Three’s new Peace Keeper, Seven.Q: Can you tell us what kind of character is Seven?Like Wolf, Seven is a ranged fighter. Unlike Wolf, Seven fights using her brain as a weapon, firing bolts of psychic energy. Seven’s movement training provides a range bonus from running on Mind Tiles.Q: Please show us some of Seven’s killer new Combat Powers?Sure thing! Seven has some really powerful offensive abilities like Mind Storm. Mind Storm summons a storm, ripping through the battlefield like a mini-Justice Power, striking every enemy.Q: So does Seven play differently to other characters?Seven starts with low health but can deliver masses of damage. Seven also has a suite of interesting defensive and support abilities.Powers like Shock Path allow Seven to lay down a line of traps to stun and damage enemies.Powers like Transfer Energy allows Seven to boost other characters attack scores.Keep sending us your questions!Until next week,The Robot Circus team. Episode 2 launched on iOS today and coming to Steam very soon!: Greetings Peace Keepers,Episode 2 is coming!Yes, the wait is nearly over, and Ticket to Earth Episode 2: Crash will be available to download very soon. Players on iOS will be getting the free update first as it launched on the App Store today, but PC and Mac players will be getting it very soon afterwards. We will be announcing the date early next week!Here are some of the cool new features you’ll be seeing in Episode 2:To be continued... Following the cliffhanger ending of Episode 1, Rose and Wolf are shot down above a toxic industrial wasteland. Before they were fighting for justice; now they’ll be fighting to survive!What’s up Doc... A new playable hero with a whole new move set, upgrade path, and equipment list.Meet the locals... Hordes of new enemies, including grotesque mutants and vicious militia armed to the teeth with devastating weapons, with both groups led by powerful new bosses.She’s crafty… A new crafting system lets players collect rare crystals and combine them into powerful gems which they can socket into their equipment to gain special bonuses.There’s more, but we don’t want to spoil ALL the surprises!Thanks for joining us on our journey so far. We’re so excited to finally be able unveil the next chapter!- The Robot Circus Team. Ticket to Earth is out now - thanks for all your support!: Greetings Peace Keepers!The PC and Mac edition of Ticket to Earth is out now on Steam, and we want to thank all of you for your support. In particular, we’re sending out big red “heart” tiles to everybody who voted for us on Steam Greenlight.If you haven’t bought it yet, be sure to get in quickly and buy it during launch week so you can take advantage of the introductory discount. That’s $12.74 to get Episode One: Uprising right now, Episode Two: Crash very soon, and two more episodes in the coming months. So much game!Anybody who is interested in learning a bit more about the design process behind the game should check out Kevin’s Gamasutra blog[www.gamasutra.com]. It’s a fun read that goes into some detail about the inspirations for Ticket to Earth and the long road from the original idea to the game you can play today.Finally, we’d love your support to help Ticket to Earth reach an even bigger audience. If you’ve played it and enjoyed it, please leave us a nice review here on Steam!Thanks again for all your support!- Everyone at Robot Circus. Episode 3 is available now!!: Greeting Peace Keepers!Thank you for your continued patience! The PC and Mac versions of Ticket to Earth - Episode 3 - Meltdown are now available on Steam.A big thanks to our playtesters and new TTE fans who played the PC demo at PAX AUS this year! Your support and feedback has been invaluable and has helped to shape our latest massive update. Fans on iOS and Android have been really loving this new release, with many players rating Meltdown as their favourite episode so far.We've taken extra time with the Steam versions to super deluxe the visuals. Dive into the action and take the fight to Zero and Malady, as your team of Peace Keepers battle across the ruins of the Rinehart Refinery. This new Episode includes two new playable Heroes, 27 narrative driven missions, 35 new combat powers, 15 new enemies, new boss fights and an expanded crafting system. Packed full of puzzle-RPG action, Episode 3 is a free update for all players who own Ticket to Earth.We sincerely hope you enjoy this new episode of Ticket To Earth.Best wishes for a happy holiday season,The Robot Circus Team. A Dossier on Dr Matthias Kurtz: Greetings Peacekeepers,As requested, we have shared excerpts from a Justice Engine dossier on Dr. Matthias Kurtz.In 2776, Dr. Matthias Kurtz was appointed Chief Medical Officer for the Colony on New Providence. Kurtz signed for a single ten year tour.2786 - 2796CMO Kurtz lived in the Administrative District in First Landing; peer reportage indicated that he was well regarded by other Administration officers. Like many newcomers, Kurtz immersed himself in the local culture, becoming an advocate for the martial exercise regime of the Solar Consciousness Movement. During this period, Kurtz expanded the hospital facilities in the major settlements of First Landing and Beacon's Field. Worker safety advocates accused Kurtz of prioritising the needs of shareholders and founding families over contractors. Kurtz countered his critics by insisting that these investments facilitated much needed research into the long term effects of Nitrium exposure. At the end of his contract, Kurtz signed on for a second ten year term.2797 - 2806During his second decade, Kurtz dedicated himself to improving the life expectancy of workers in the Nitrium mines. Movement exercise and training was underwritten by the Corporation. Kurtz approved the distribution of free medications to mitigate the effects of Nitrium toxicity. These actions met with general approval in the Administration; mortality rates went down with a commensurate increase in mining output. Given license to pursue his research, Kurtz invested his time at the Von Juntz Clinic in Beacon's Field. The Clinic, a private facility, provided treatment for long-term sufferers of Nitrium poisoning. [ADDENDUM: Documents retrieved from the Clinic during the evacuation indicate that Kurtz's primary focus was the biological mutagenic properties of Nitrium.]September, 2806CMO Kurtz was present in Beacon's Field on the day of the Fail. As the voice of the Administration, Kurtz co-ordinated the efforts of first responders and subsequent evacuation procedure. For his heroic efforts, Kurtz was given a record performance bonus.2807-2811After the failure of the Refinery, Kurtz did not sign up for a third service term.Increasingly reclusive, Kurtz spent most of his time in private practice in First Landing.April, 2811Official complaint by XXXXXXXXXXXXXXX lead to investigation of Kurtz’s home clinic and seizure of XXXXXXX and XXXXXXXXXXX. All XXXXXXXXXX were subsequently destroyed. Psychological evaluations during this period indicate that Kurtz was suffering PTSD and delusional anxiety. [NOTE: Some details been redacted.]May, 2810Kurtz travelled to attend a Meditation Retreat in Sanctuary. Hyper-rail records indicate the Kurtz never disembarked in Sanctuary. His current whereabouts are unknown.Current Case Status - 2016:CMO Matthias Kurtz is currently Missing, presumed Dead.Peace Keeper investigators tasked with finding him have found no trace of Matthias Kurtz in Sanctuary, or any other settlement. CROSS-REF: Missing Persons 2809-2815.CROSS-REF: Joshua Fuchs, Homicides, 2810-2811 CROSS-REF: Militia Activity, 2814-2816 Until next time,The Robot Circus Team

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